Thứ Ba, 22 tháng 11, 2016

The best free games for this week

The best free games for this week 

Planet Maker by Tom Betts

I'm a big fan of planets, so much that I decided to be born on one, so I was all over this limited, but mildly diverting planet creation tool from Big Robot's Tom Betts. Fiddle with some parameters, then hit build to make your own spherical world, one gloriously free of terrible humans and their environment-destroying ways. Learn more about science facts via our articles.

Silent Crossing by Lycaon


Procedurally make a creepy, foggy town with Silent Crossing, one comprised of a few empty houses, some trees, and probably a lake. OK, so its misty hamlets aren't quite as varied as the ones in, say, Sir, You Are Being Hunted, but when you need to explore an atmospheric, low-fidelity environment and you're not too keen on the presence of monsters, Silent Crossing has you covered. Revisit Silent Hill, without having to fend off manifestations of guilt and/or freaky Pyramid Heads. Check out my list of fun, weird and just plain amazing fact of life I have found.

Acre 6 by Blendo Games

Brendon Chung's contribution to the Procedural Generation Jam is this idle-ish RPG that doles out rewards, experience and quests at an alarming rate as you guide a little hero around a series of nicely illustrated maps. It's a bit overwhelming, actually, and not as gratifying as something like Cookie Clicker that you can happily leave in a tab while you write an email, but I can't deny the appeal of a big XP bar that fills up as you gradually uncover a world.

Plus, there are lots of funny names for things, as you can see in the above screenshot.

The Green Legion by Guerra Games


A procedural shmup that offers randomly shuffled regular enemies and bosses, but also satisfying vertical shootin' and avoidin' just like in [Insert obscure shoot-'em-up reference here]. Really, there's not much more to say than that, but it's actually fairly rare to come across a homemade shmup that feels as slick as The Green Legion, so nice work.

Exit 19 by Jack Squires

Part of Ambient Mixtape 16—which gave a bunch of developers the same First-Person Controller for Unity, and asked them to make games based on the theme "After Hours"—Exit 19 deposits the player in a broken-down car at the side of the road, and yeah, that's pretty much it. That's enough, and its stretch of desert highway, bathed in the orange glow of a fading sun, is a lovely place to spend a few minutes of your time.

The Nightmare of a City I Thought I Knew by Pol Clarissou


A terrifying snapshot of city life at night, putting the player in the role of a character clearly overwhelmed by its harsh neon lights, and the presence of speeding cars who will bash into you if you step out into the road. Perhaps because of impaired vision, perhaps because of blind panic, it's almost impossible to distinguish road from pavement here, and it surely won't be too long before you retreat to the safety of the subway tunnel and end the game. Would you like to get free online games for kids ?
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